JOTAPEFOUNDRY CREATIONS

Cursed Energy

Freeversion 0.3.2Foundry package page

Compatible with Foundry VTT v12 – v14.

Cursed Energy swaps the traditional spell slot for a single pool of energy. Every casting class spends Cursed Energy (CE) instead of slots, and the pool is built from the slots the character actually has — multiclassing, half casters, pact magic, NPCs and homebrew classes all work with no class table to maintain.

What it does

  • Automatic spell costing, with upcasting charged at the level actually cast.
  • Spell slots are never spent: the energy is debited inside the system's own update, so nothing is charged twice.
  • Energy badge and meter on the sheet — both the classic and the new one.
  • Rest recovery: a long rest fills the pool, a short rest returns the share that comes from pact magic.
  • Innate, at-will and scroll casting cost nothing. Optional limit of one 6th-level or higher spell per long rest.
  • One-click migration for existing characters, plus a playground to check the numbers before taking them to the table.

Requires Foundry v12 or newer and the dnd5e system 4.0 or newer.

Install in Foundry

  1. Foundry → Add-on Modules or Game Systems → Install.
  2. Paste this into the Manifest URL field:
https://jotapefoundry.com.br/p/cursed-energy/module.json

From then on the Update button shows up on its own with every new version.

Manual download

Unzip into Data/modules/ in a folder named cursed-energy.